
More than anything, though, it was home to some of our most cherished gaming memories. Long evenings trekking through the desolate nation of Chernarus taught us how the journey can often be better than the destination, and that the best journeys are always shared. Why? Well because DayZ meant something to me, to my friends it provided us with a playground to explore and interact with the worst sides of human nature (and discover how those sides blossom under the cover of anonymity).


According to Steam’s admittedly loose records, I’ve spent a whopping-and some would say shameful-405.6 hours in DayZ’s glitch-ridden, apocalyptic multiplayer sandbox, and I wouldn't trade a single moment of it for all the finely-tuned and properly functioning multiplayer experiences in the world.

I truly don't think anyone should play it, but do I regret playing it? No, not at all. Articles // 9th Nov 2020 - 1 year ago // By Jamie Davies DayZ - Loving an Unlovable GameĭayZ is a bad game.
